An interesting and progressive approach to system-controlled visual achievements is Fable, a game for Xbox that gradually changes the entire appearance of your avatar depending on the actions your character takes during his life. It makes one wonder what else might be possible for highly dynamic games and social software to adjust, based upon your actions in the community!
One of my favorite examples of visual achievements is actually quite revolutionary ¡ª the Xbox Live platform has actually fully adopted achievements throughout its games.
These are some examples of achievements you can get in Gears of War. Not only are these available just within the game, they show up in your Xbox Live account, and provide insight into depth of usage across titles for a particular user in a fun, graphically catchy way. Microsoft¡¯s name for this platform program is Gamertag. It can¡¯t be discounted that it turns the user profile into social media of a sort, and makes collection of identity across a game platform into a game of its own. |